For EE5808 Engineering Techniques for Computer Graphics, the required textbook is:
Hearn and Baker (2004). Computer Graphics with OpenGL. PH.
To do list:
1. Use VC++2005 to do OpenGL programming (with GLUT)
2. PPT presentations in tutorial
3. Create a character (Individual project)
4. Animate the characterin a story (Group Proj)
5. Usual assignments/ exercises
For the opensource alternative, you may use wx-Dev C++. It claims it is compatible with VC++2005.
There are 6 parts:
1. Database Traversal
2. Modelling Transform
3. Viewing Transform
4. Lighting
5. Rasterization
6. Display
Reference:
http://www.cgvisual.com/links/html/CGVlinks_hk1.htm
各位有志投身cg業的畢業生找到工作未??
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